860 downloads


Description:
Trinity is a one-time-use, handheld nuclear device—right-click on any block or in the air to plant and arm it, then watch a dramatic 10-second center-screen countdown complete with an urgent siren. When the timer hits zero, Trinity detonates in a blinding flash and unleashes a 200-block-plus radius explosion followed by a towering mushroom cloud, reshaping and leveling everything in its path—use extreme caution.
Manage versions and create new iterations of this mod.
This will create a new mod based on "Oppenheimer Nuke" with your modifications. The original mod will remain unchanged and you'll be credited as the author of the remix.
This will create a new version of "Oppenheimer Nuke" for Minecraft Java 1.20.1. The original mod will remain unchanged.
860
Sep 29, 2025, 05:39 PM
User request: Can you make me a realitc nuke from Oppenheimer Edit v2: I want the nuke to be called Trinity and have an explosion radius of at least 200 blocks in all different directions. After placing The Trinity, a large 10-second timer should pop up in the middle of the screen and count down, while playing a Nuclear alarm siren sound.At the end of the timer, it should explode in a very bright flash and after that a giant atomic mushroom cloud should also appear Edit v3: It looks like the game crashed with the following stacktrace: ---- Minecraft Crash Report ---- // I feel sad now :( Time: 2025-09-29 19:38:34 Description: Initializing game java.lang.RuntimeException: Could not execute entrypoint stage 'client' due to errors, provided by 'oppenheimer-nuke-skoeos3s' at 'oppenheimer_nuke_skoeos3s.OppenheimerNukeClient'! at net.fabricmc.loader.impl.FabricLoaderImpl.lambda$invokeEntrypoints$2(FabricLoaderImpl.java:409) at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions(ExceptionUtil.java:33) at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:407) at net.fabricmc.loader.impl.game.minecraft.Hooks.startClient(Hooks.java:53) at knot//net.minecraft.class_310.<init>(class_310.java:473) at knot//net.minecraft.client.main.Main.main(Main.java:249) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:506) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) Caused by: java.lang.IllegalArgumentException: Packet type class_9154[id=oppenheimer-nuke-skoeos3s:trinity_countdown] is already registered! at knot//net.fabricmc.fabric.impl.networking.PayloadTypeRegistryImpl.register(PayloadTypeRegistryImpl.java:58) at knot//oppenheimer_nuke_skoeos3s.OppenheimerNukeClient.onInitializeClient(OppenheimerNukeClient.java:16) at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:405) ... 6 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.fabricmc.loader.impl.FabricLoaderImpl.lambda$invokeEntrypoints$2(FabricLoaderImpl.java:409) at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions(ExceptionUtil.java:33) at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:407) at net.fabricmc.loader.impl.game.minecraft.Hooks.startClient(Hooks.java:53) at knot//net.minecraft.class_310.<init>(class_310.java:473) -- Initialization -- Details: Modules: Stacktrace: at knot//net.minecraft.client.main.Main.main(Main.java:249) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:506) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) -- System Details -- Details: Minecraft Version: 1.21.5 Minecraft Version ID: 1.21.5 Operating System: Mac OS X (x86_64) version 13.7.8 Java Version: 21.0.8, Eclipse Adoptium User was doing: it crashed before the game opend Please apply a fix to prevent this crash.
3
Sep 29, 2025, 02:31 PM
User request: Can you make me a realitc nuke from Oppenheimer Edit v2: I want the nuke to be called Trinity and have an explosion radius of at least 200 blocks in all different directions. After placing The Trinity, a large 10-second timer should pop up in the middle of the screen and count down, while playing a Nuclear alarm siren sound.At the end of the timer, it should explode in a very bright flash and after that a giant atomic mushroom cloud should also appear
6
Sep 29, 2025, 09:41 AM
User request: Can you make me a realitc nuke from Oppenheimer
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This mod is licensed under the CreativeMode Mods License.