39 downloads







Description:
Nozarashi — The Blade That Cuts All is a transformable sword with Sealed, Shikai and Bankai forms: hold it in your main hand to passively grant Strength II and Speed II, cycle forms by sneaking (crouch) and long‑pressing Use; in Shikai tap Use to fire a Cleave Wave and Sneak+Attack to trigger a Ground Shock, while Bankai further boosts Strength, grants Resistance II and Jump Boost II, emits a fear aura and makes on‑hit strikes explosive — activate Bankai’s 20s Berserker via the on‑screen “Berserker” button or Sneak + long‑press Use (standard Berserker locks and cooldowns apply). Sealed form adds a toggleable Kendo stance (Sneak + tap Use) with its own duration, cooldown and damage tradeoffs and a Sealed‑only ground‑slash particle burst when mining or swinging into blocks; all damage, buff lengths and cooldowns are unchanged and player‑specific. This update halves Sealed’s particle density (ambient, on‑hit and ground‑slam visuals and Kendo aura) and now immediately disperses Sealed visuals/buffs when you stop holding or switch forms — clearing the 5s critical yellow aura and the 7s Power V infusion, cancelling Kendo and playing a brief dispersal puff/soft whoosh; Shikai and Bankai visuals remain the same and the dispersal/particle changes are multiplayer‑safe.
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39
Oct 29, 2025, 08:09 AM
User request: Title: Nozarashi – The Blade That Cuts All Version: Minecraft Bedrock 1.21.110 For: AI Mod Maker Goal: Add Kenpachi Zaraki’s sword, Nozarashi, with functional sealed, Shikai, and Bankai forms — each with unique stats, visuals, and abilities. Allow smooth cycling between forms and distinct activation methods. Form System (Cycle Mechanic) Add a form-cycling system when holding Nozarashi: Hold SNEAK (Crouch) + RIGHT-CLICK / INTERACT to cycle between: 1. Sealed Form 2. Shikai Form 3. Bankai Form A title message should appear on-screen each time: “Nozarashi (Sealed)” “Nozarashi Shikai – Drink, Nozarashi!” “Nozarashi Bankai" Each form changes the weapon model, stats, and available abilities. 1. Sealed Form Visual: A worn katana or wooden cane with faint aura. Stats: Damage: +9 Durability: 1200 Swing Speed: Normal Passive: Slight knockback bonus. Ability Activation: None — base state. Purpose: Default weapon, used before release. 2. Shikai Form Activation: Cycle into it using Sneak + Right-Click. Screen flashes white with wind and slicing sound. Message: “Drink, Nozarashi!” Visual: A massive cleaver with chipped, brutal edge. Stats: Damage: +18 Durability: 2000 Swing Speed: Slightly slower Range: +2 block reach Abilities: Cleave Wave Trigger: Right-click (interact) Effect: Sends a 5-block forward slash wave that hits all entities in line of sight. Cooldown: 5 seconds Visuals: White slash particle + wind burst. Ground Shock Trigger: Sneak + Attack Effect: Creates a shockwave around player (3-block radius), knocking mobs back and dealing 10 damage. Cooldown: 10 seconds Visuals: Dust particle explosion. 3. Bankai Form Activation: Cycle again (Sneak + Right-Click). Screen flashes red, black smoke particles, roar sound. Message: “Bankai… Nozarashi!” Visual: Blade turns jagged, glowing red and black; player aura turns red. Stats: Damage: +40 Durability: Infinite Attack Speed: Slightly slower Reach: +2 blocks Passives: Player gains Strength IV, Resistance II, Jump Boost II, and Speed II. Mobs within 10 blocks become “fearful” (they run away). Abilities: Explosive Strike Trigger: Attack any mob Effect: Each hit creates a small non-destructive explosion. Cooldown: 1.5 seconds Visuals: Red explosion and fiery particles. Rage Roar Trigger: Sneak + Attack Effect: Player roars, causing an AOE blast that deals 15 area damage and throws enemies back 6 blocks. Cooldown: 12 seconds Visuals: Red-black shockwave and flame burst. Deactivation: Sneak + Right-Click again to cycle back to Sealed Form. Message: “Reverting… Nozarashi sleeps once more.” Sound Effects: Shikai: “Drink, Nozarashi!” Bankai: Deep roar or energy surge. Particles: Shikai: Wind slashes. Bankai: Red aura + flame particles around feet. Mob Fear Mechanic: Hostile mobs flee in a 10-block radius during Bankai. Glow System: Bankai form glows in dark environments. Crafting Recipe (for initial sword) Slot Item Top Netherite Ingot Middle Iron Sword Bottom Dragon’s Breath Sides Leather (x2) Result: Nozarashi (Sealed) Edit v2: The sealed sword has the following appearance. Iron sword base model, slightly thicker with worn, chipped blade texture. The Shikai has this look. The sword becomes a massive cleaver, double the length of a normal sword. The bankai has this look Sword becomes jagged and bloodstained, glowing red. There is now 3 swords but the sealed sword can become the other two with sneak + long press. Edit v5: Add strength and speed 2 to all versions of the sword. Edit v6: Allow Nozarashi Sealed to turn into Nozarashi Shikai with Sneak + Long press. Allow Nozarashi Shikai to turn into Nozarashi Bankai with Sneak + Long press. Add a button when Nozarashi Bankai is held by the player called sealed. It returns the player back to Nozarashi Sealed. Edit v11: Add a 20 percent chance to critical hit in Nozarashi Sealed to deal 1.25x normal damage. Notify the user when it happens. Add a yellow aura when a critical hit happens that lasts for about 5 seconds after. Edit v12: Increase the visual effects on the Nozarashi shikai. Edit v13: When shifting from shikai to bankai put a delay on shifting from bankai to sealed for 5 seconds keep it locked on bankai til the 5 seconds are over. As its hard to get it right now. Edit v14: New ability for Nozarashi Bankai Activate it by long pressing for a temporary Berserker mode. This is for 20 seconds. Reach: +4 blocks Strength 10 Speed 10 Swing speed: very fast Any mob in the line of sight the player automatically teleport to their position. After 20 seconds has elapsed remove the boosts from this ability, give the player weakness 5 and slowness 5 with a 4.5 heart drop. Cooldown for the ability 1 minute. Edit v15: When long pressing in bankai no longer revert to shikai. Only ways to revert to shikai from bankai is sneak + long press and the sealed button. Edit v16: Make Berserker mode accessible by Sneak + Long press in Bankai respect cooldown for the ability. Sealed Nozarashi is toggled to after the ability finishes. Edit v17: Remove the Sealed Button from the Bankai. Replace it with a Berserker button to activate Berserker mode. Edit v18: Add more visuals to the Sealed Sword. Add Power 5 to the sword when a critical hit is made for 7 seconds after a critical hit. Edit v19: Add a feature to only the Sealed Sword. When the player holds any sword (iron, diamond, netherite, or custom), they can activate Kendo mode by sneaking (crouch) + using the sword (right-click or use button). When activated, the player’s stance changes — visually or through an effect — to indicate Kendo mode. Kendo Mode Effects: In Kendo mode: Attack damage is increased by +30%. Attack speed is reduced by 20% (to simulate controlled precision strikes). Each hit while in this mode plays a distinct Kendo “strike” sound effect. Sword durability consumption increases by 1.5× while active. When deactivated (by pressing sneak + use again or after 15 seconds), all stats return to normal. Visual & Audio Feedback: Upon entering Kendo mode, show particles (white or blue streaks) around the player for a few seconds. Optional: Display a text message in chat such as “Kendo”. Add a subtle aura effect around the sword using enchantment glint or light trail while in Kendo mode. Technical Notes Make sure the ability only works when the player is holding a sword. The activation must require both sneaking and using (to prevent accidental triggers). Handle multiplayer compatibility (each player’s stance should be tracked individually). Include a cooldown of 5 seconds after deactivation before it can be reactivated again. Edit v20: Visual & Audio Feedback When Kendo Mode activates: Surround the player with a brilliant yellow aura mixed with faint red highlights — it should look like a glowing energy field radiating from the body and sword. Aura intensity increases slightly during attacks, leaving a small yellow-red light trail on sword swings. Add white or golden streak particles briefly around the player when entering stance. Display text: “Kendo Stance Activated.” When deactivated: The aura fades out smoothly. Play a calm “wind-down” sound. Display: “Kendo Stance Released.” Technical Notes for AI Mod Maker Ensure the aura is only visible to the activating player (for performance). Aura can be implemented with particle emitters using color gradients: Primary color: #FFD700 (brilliant gold-yellow) Secondary accent: #FF3300 (subtle red hue) Works only when the player is holding a sword. Activation requires both sneaking and using at the same time to avoid accidental triggers. Multiplayer compatible — each player’s Kendo state should be tracked separately. Edit v21: Add particles to only the sealed sword when slashing the ground. Edit v22: Allow the player to toggle to bankai but not berserker mode by putting a lock for 5 seconds before going into berserker mode by the player pressing the berserker button. Edit v23: Cut the particles by 50 percent for the Sealed. When Sealed is lost or removed from hand disperse the effects.
1
Oct 28, 2025, 11:02 AM
User request: Title: Nozarashi – The Blade That Cuts All Version: Minecraft Bedrock 1.21.110 For: AI Mod Maker Goal: Add Kenpachi Zaraki’s sword, Nozarashi, with functional sealed, Shikai, and Bankai forms — each with unique stats, visuals, and abilities. Allow smooth cycling between forms and distinct activation methods. Form System (Cycle Mechanic) Add a form-cycling system when holding Nozarashi: Hold SNEAK (Crouch) + RIGHT-CLICK / INTERACT to cycle between: 1. Sealed Form 2. Shikai Form 3. Bankai Form A title message should appear on-screen each time: “Nozarashi (Sealed)” “Nozarashi Shikai – Drink, Nozarashi!” “Nozarashi Bankai" Each form changes the weapon model, stats, and available abilities. 1. Sealed Form Visual: A worn katana or wooden cane with faint aura. Stats: Damage: +9 Durability: 1200 Swing Speed: Normal Passive: Slight knockback bonus. Ability Activation: None — base state. Purpose: Default weapon, used before release. 2. Shikai Form Activation: Cycle into it using Sneak + Right-Click. Screen flashes white with wind and slicing sound. Message: “Drink, Nozarashi!” Visual: A massive cleaver with chipped, brutal edge. Stats: Damage: +18 Durability: 2000 Swing Speed: Slightly slower Range: +2 block reach Abilities: Cleave Wave Trigger: Right-click (interact) Effect: Sends a 5-block forward slash wave that hits all entities in line of sight. Cooldown: 5 seconds Visuals: White slash particle + wind burst. Ground Shock Trigger: Sneak + Attack Effect: Creates a shockwave around player (3-block radius), knocking mobs back and dealing 10 damage. Cooldown: 10 seconds Visuals: Dust particle explosion. 3. Bankai Form Activation: Cycle again (Sneak + Right-Click). Screen flashes red, black smoke particles, roar sound. Message: “Bankai… Nozarashi!” Visual: Blade turns jagged, glowing red and black; player aura turns red. Stats: Damage: +40 Durability: Infinite Attack Speed: Slightly slower Reach: +2 blocks Passives: Player gains Strength IV, Resistance II, Jump Boost II, and Speed II. Mobs within 10 blocks become “fearful” (they run away). Abilities: Explosive Strike Trigger: Attack any mob Effect: Each hit creates a small non-destructive explosion. Cooldown: 1.5 seconds Visuals: Red explosion and fiery particles. Rage Roar Trigger: Sneak + Attack Effect: Player roars, causing an AOE blast that deals 15 area damage and throws enemies back 6 blocks. Cooldown: 12 seconds Visuals: Red-black shockwave and flame burst. Deactivation: Sneak + Right-Click again to cycle back to Sealed Form. Message: “Reverting… Nozarashi sleeps once more.” Sound Effects: Shikai: “Drink, Nozarashi!” Bankai: Deep roar or energy surge. Particles: Shikai: Wind slashes. Bankai: Red aura + flame particles around feet. Mob Fear Mechanic: Hostile mobs flee in a 10-block radius during Bankai. Glow System: Bankai form glows in dark environments. Crafting Recipe (for initial sword) Slot Item Top Netherite Ingot Middle Iron Sword Bottom Dragon’s Breath Sides Leather (x2) Result: Nozarashi (Sealed) Edit v2: The sealed sword has the following appearance. Iron sword base model, slightly thicker with worn, chipped blade texture. The Shikai has this look. The sword becomes a massive cleaver, double the length of a normal sword. The bankai has this look Sword becomes jagged and bloodstained, glowing red. There is now 3 swords but the sealed sword can become the other two with sneak + long press. Edit v5: Add strength and speed 2 to all versions of the sword. Edit v6: Allow Nozarashi Sealed to turn into Nozarashi Shikai with Sneak + Long press. Allow Nozarashi Shikai to turn into Nozarashi Bankai with Sneak + Long press. Add a button when Nozarashi Bankai is held by the player called sealed. It returns the player back to Nozarashi Sealed. Edit v11: Add a 20 percent chance to critical hit in Nozarashi Sealed to deal 1.25x normal damage. Notify the user when it happens. Add a yellow aura when a critical hit happens that lasts for about 5 seconds after. Edit v12: Increase the visual effects on the Nozarashi shikai. Edit v13: When shifting from shikai to bankai put a delay on shifting from bankai to sealed for 5 seconds keep it locked on bankai til the 5 seconds are over. As its hard to get it right now. Edit v14: New ability for Nozarashi Bankai Activate it by long pressing for a temporary Berserker mode. This is for 20 seconds. Reach: +4 blocks Strength 10 Speed 10 Swing speed: very fast Any mob in the line of sight the player automatically teleport to their position. After 20 seconds has elapsed remove the boosts from this ability, give the player weakness 5 and slowness 5 with a 4.5 heart drop. Cooldown for the ability 1 minute. Edit v15: When long pressing in bankai no longer revert to shikai. Only ways to revert to shikai from bankai is sneak + long press and the sealed button. Edit v16: Make Berserker mode accessible by Sneak + Long press in Bankai respect cooldown for the ability. Sealed Nozarashi is toggled to after the ability finishes. Edit v17: Remove the Sealed Button from the Bankai. Replace it with a Berserker button to activate Berserker mode. Edit v18: Add more visuals to the Sealed Sword. Add Power 5 to the sword when a critical hit is made for 7 seconds after a critical hit. Edit v19: Add a feature to only the Sealed Sword. When the player holds any sword (iron, diamond, netherite, or custom), they can activate Kendo mode by sneaking (crouch) + using the sword (right-click or use button). When activated, the player’s stance changes — visually or through an effect — to indicate Kendo mode. Kendo Mode Effects: In Kendo mode: Attack damage is increased by +30%. Attack speed is reduced by 20% (to simulate controlled precision strikes). Each hit while in this mode plays a distinct Kendo “strike” sound effect. Sword durability consumption increases by 1.5× while active. When deactivated (by pressing sneak + use again or after 15 seconds), all stats return to normal. Visual & Audio Feedback: Upon entering Kendo mode, show particles (white or blue streaks) around the player for a few seconds. Optional: Display a text message in chat such as “Kendo”. Add a subtle aura effect around the sword using enchantment glint or light trail while in Kendo mode. Technical Notes Make sure the ability only works when the player is holding a sword. The activation must require both sneaking and using (to prevent accidental triggers). Handle multiplayer compatibility (each player’s stance should be tracked individually). Include a cooldown of 5 seconds after deactivation before it can be reactivated again. Edit v20: Visual & Audio Feedback When Kendo Mode activates: Surround the player with a brilliant yellow aura mixed with faint red highlights — it should look like a glowing energy field radiating from the body and sword. Aura intensity increases slightly during attacks, leaving a small yellow-red light trail on sword swings. Add white or golden streak particles briefly around the player when entering stance. Display text: “Kendo Stance Activated.” When deactivated: The aura fades out smoothly. Play a calm “wind-down” sound. Display: “Kendo Stance Released.” Technical Notes for AI Mod Maker Ensure the aura is only visible to the activating player (for performance). Aura can be implemented with particle emitters using color gradients: Primary color: #FFD700 (brilliant gold-yellow) Secondary accent: #FF3300 (subtle red hue) Works only when the player is holding a sword. Activation requires both sneaking and using at the same time to avoid accidental triggers. Multiplayer compatible — each player’s Kendo state should be tracked separately. Edit v21: Add particles to only the sealed sword when slashing the ground. Edit v22: Allow the player to toggle to bankai but not berserker mode by putting a lock for 5 seconds before going into berserker mode by the player pressing the berserker button.
1
Oct 28, 2025, 09:04 AM
User request: Title: Nozarashi – The Blade That Cuts All Version: Minecraft Bedrock 1.21.110 For: AI Mod Maker Goal: Add Kenpachi Zaraki’s sword, Nozarashi, with functional sealed, Shikai, and Bankai forms — each with unique stats, visuals, and abilities. Allow smooth cycling between forms and distinct activation methods. Form System (Cycle Mechanic) Add a form-cycling system when holding Nozarashi: Hold SNEAK (Crouch) + RIGHT-CLICK / INTERACT to cycle between: 1. Sealed Form 2. Shikai Form 3. Bankai Form A title message should appear on-screen each time: “Nozarashi (Sealed)” “Nozarashi Shikai – Drink, Nozarashi!” “Nozarashi Bankai" Each form changes the weapon model, stats, and available abilities. 1. Sealed Form Visual: A worn katana or wooden cane with faint aura. Stats: Damage: +9 Durability: 1200 Swing Speed: Normal Passive: Slight knockback bonus. Ability Activation: None — base state. Purpose: Default weapon, used before release. 2. Shikai Form Activation: Cycle into it using Sneak + Right-Click. Screen flashes white with wind and slicing sound. Message: “Drink, Nozarashi!” Visual: A massive cleaver with chipped, brutal edge. Stats: Damage: +18 Durability: 2000 Swing Speed: Slightly slower Range: +2 block reach Abilities: Cleave Wave Trigger: Right-click (interact) Effect: Sends a 5-block forward slash wave that hits all entities in line of sight. Cooldown: 5 seconds Visuals: White slash particle + wind burst. Ground Shock Trigger: Sneak + Attack Effect: Creates a shockwave around player (3-block radius), knocking mobs back and dealing 10 damage. Cooldown: 10 seconds Visuals: Dust particle explosion. 3. Bankai Form Activation: Cycle again (Sneak + Right-Click). Screen flashes red, black smoke particles, roar sound. Message: “Bankai… Nozarashi!” Visual: Blade turns jagged, glowing red and black; player aura turns red. Stats: Damage: +40 Durability: Infinite Attack Speed: Slightly slower Reach: +2 blocks Passives: Player gains Strength IV, Resistance II, Jump Boost II, and Speed II. Mobs within 10 blocks become “fearful” (they run away). Abilities: Explosive Strike Trigger: Attack any mob Effect: Each hit creates a small non-destructive explosion. Cooldown: 1.5 seconds Visuals: Red explosion and fiery particles. Rage Roar Trigger: Sneak + Attack Effect: Player roars, causing an AOE blast that deals 15 area damage and throws enemies back 6 blocks. Cooldown: 12 seconds Visuals: Red-black shockwave and flame burst. Deactivation: Sneak + Right-Click again to cycle back to Sealed Form. Message: “Reverting… Nozarashi sleeps once more.” Sound Effects: Shikai: “Drink, Nozarashi!” Bankai: Deep roar or energy surge. Particles: Shikai: Wind slashes. Bankai: Red aura + flame particles around feet. Mob Fear Mechanic: Hostile mobs flee in a 10-block radius during Bankai. Glow System: Bankai form glows in dark environments. Crafting Recipe (for initial sword) Slot Item Top Netherite Ingot Middle Iron Sword Bottom Dragon’s Breath Sides Leather (x2) Result: Nozarashi (Sealed) Edit v2: The sealed sword has the following appearance. Iron sword base model, slightly thicker with worn, chipped blade texture. The Shikai has this look. The sword becomes a massive cleaver, double the length of a normal sword. The bankai has this look Sword becomes jagged and bloodstained, glowing red. There is now 3 swords but the sealed sword can become the other two with sneak + long press. Edit v5: Add strength and speed 2 to all versions of the sword. Edit v6: Allow Nozarashi Sealed to turn into Nozarashi Shikai with Sneak + Long press. Allow Nozarashi Shikai to turn into Nozarashi Bankai with Sneak + Long press. Add a button when Nozarashi Bankai is held by the player called sealed. It returns the player back to Nozarashi Sealed. Edit v11: Add a 20 percent chance to critical hit in Nozarashi Sealed to deal 1.25x normal damage. Notify the user when it happens. Add a yellow aura when a critical hit happens that lasts for about 5 seconds after. Edit v12: Increase the visual effects on the Nozarashi shikai. Edit v13: When shifting from shikai to bankai put a delay on shifting from bankai to sealed for 5 seconds keep it locked on bankai til the 5 seconds are over. As its hard to get it right now. Edit v14: New ability for Nozarashi Bankai Activate it by long pressing for a temporary Berserker mode. This is for 20 seconds. Reach: +4 blocks Strength 10 Speed 10 Swing speed: very fast Any mob in the line of sight the player automatically teleport to their position. After 20 seconds has elapsed remove the boosts from this ability, give the player weakness 5 and slowness 5 with a 4.5 heart drop. Cooldown for the ability 1 minute. Edit v15: When long pressing in bankai no longer revert to shikai. Only ways to revert to shikai from bankai is sneak + long press and the sealed button. Edit v16: Make Berserker mode accessible by Sneak + Long press in Bankai respect cooldown for the ability. Sealed Nozarashi is toggled to after the ability finishes. Edit v17: Remove the Sealed Button from the Bankai. Replace it with a Berserker button to activate Berserker mode. Edit v18: Add more visuals to the Sealed Sword. Add Power 5 to the sword when a critical hit is made for 7 seconds after a critical hit. Edit v19: Add a feature to only the Sealed Sword. When the player holds any sword (iron, diamond, netherite, or custom), they can activate Kendo mode by sneaking (crouch) + using the sword (right-click or use button). When activated, the player’s stance changes — visually or through an effect — to indicate Kendo mode. Kendo Mode Effects: In Kendo mode: Attack damage is increased by +30%. Attack speed is reduced by 20% (to simulate controlled precision strikes). Each hit while in this mode plays a distinct Kendo “strike” sound effect. Sword durability consumption increases by 1.5× while active. When deactivated (by pressing sneak + use again or after 15 seconds), all stats return to normal. Visual & Audio Feedback: Upon entering Kendo mode, show particles (white or blue streaks) around the player for a few seconds. Optional: Display a text message in chat such as “Kendo”. Add a subtle aura effect around the sword using enchantment glint or light trail while in Kendo mode. Technical Notes Make sure the ability only works when the player is holding a sword. The activation must require both sneaking and using (to prevent accidental triggers). Handle multiplayer compatibility (each player’s stance should be tracked individually). Include a cooldown of 5 seconds after deactivation before it can be reactivated again. Edit v20: Visual & Audio Feedback When Kendo Mode activates: Surround the player with a brilliant yellow aura mixed with faint red highlights — it should look like a glowing energy field radiating from the body and sword. Aura intensity increases slightly during attacks, leaving a small yellow-red light trail on sword swings. Add white or golden streak particles briefly around the player when entering stance. Display text: “Kendo Stance Activated.” When deactivated: The aura fades out smoothly. Play a calm “wind-down” sound. Display: “Kendo Stance Released.” Technical Notes for AI Mod Maker Ensure the aura is only visible to the activating player (for performance). Aura can be implemented with particle emitters using color gradients: Primary color: #FFD700 (brilliant gold-yellow) Secondary accent: #FF3300 (subtle red hue) Works only when the player is holding a sword. Activation requires both sneaking and using at the same time to avoid accidental triggers. Multiplayer compatible — each player’s Kendo state should be tracked separately. Edit v21: Add particles to only the sealed sword when slashing the ground.
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This mod is licensed under the CreativeMode Mods License.