Items or Blocks
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Description:
The Portal Gun: a sleek white-and-black physics/mobility tool that fires paired Blue and Orange portals. Controls: Right-click shoots the selected portal; Crouch+Right-click swaps Blue/Orange. Portals attach only to solid, flat surfaces (optional glass setting) and cannot be placed on liquids or transparent blocks. Only one portal of each color may exist; firing a new portal replaces the same-color portal. Entering one portal instantly exits the other; momentum, velocity, and direction are preserved (falling increases exit speed; angle of exit depends on portal orientation). Works on players, mobs, dropped items, and projectiles (projectiles preserve trajectory). Visuals: smooth swirling surface, blue/orange particle rings, subtle edge distortion, brief transit flash; subtle mechanical hum when held. Audio: classic portal firing sound, color-specific tones, soft whoomp on entry/exit. Focus: momentum-based, skillful movement and creative spatial play.
Manage versions and create new iterations of this mod.
Click here for installation instructions
This mod is licensed under the CreativeMode Mods License.
This will create a new mod based on "Momentum Portal Gun" with your modifications. The original mod will remain unchanged and you'll be credited as the author of the remix.
1
Feb 7, 2026, 01:50 AM
User request: Recipes edited using the Recipe Editor
0
Feb 7, 2026, 12:28 AM
User request: Item Name: The Portal Gun Type: Physics Tool / Mobility Weapon Theme: Momentum, spatial nonsense, big brain plays Appearance Sleek white shell with black accents Glowing inner barrel Soft blue/orange light depending on selected portal Subtle mechanical hum when held Portal Types Blue Portal Orange Portal Only one of each can exist at a time. Controls Right Click: Shoot the currently selected portal Crouch + Right Click: Swap between Blue ↔ Orange portals Portal Placement Rules Can only be placed on: Solid blocks Flat surfaces Cannot be placed on: Liquids Transparent blocks (glass optional setting) Existing portal of the same color is replaced when a new one is fired Portal Behavior Entering one portal instantly exits the other Momentum, velocity, and direction are fully preserved Falling into a portal increases exit speed accordingly Angle of exit is based on portal orientation Physics Accuracy Horizontal speed converts to vertical if angled Vertical fall converts to forward launch No artificial speed caps Skill-based movement encouraged Entity Interaction Works on: Players Mobs Dropped items Projectiles Projectiles maintain trajectory through portals Mobs can accidentally fall through (funny) Visual Effects Smooth portal surface with swirling energy Blue/orange particle rings Subtle distortion around the portal edge Brief flash when an entity passes through Audio Classic portal firing sound Soft whoomp when entering/exiting Color-specific tones for Blue vs Orange