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    CREATIVEMODE
    v5
    MC Java 26.1

    Hundredfold Arsenal

    by
    maccy0804
    maccy0804

    36 downloads

    Weapon
    Combat
    v5
    MC Java 26.1

    Hundredfold Arsenal

    by
    maccy0804
    maccy0804

    36 downloads

    Weapon
    Combat

    Description:

    Hundredfold Arsenal adds 100 new weapons created by combining ten elemental aspects—Ember, Frost, Storm, Shadow, Verdant, Crystal, Tidal, Solar, Void, and Echo—with ten weapon forms, each with unique on-hit effects and a cooldowned right-click special that can cost durability and produce particles, buffs, movement effects, area damage, crowd control, or healing so you can build melee, ranged, support, or utility loadouts. Every one of the 100 weapons is craftable in survival: ten new ores spawn in the Overworld and are mineable with a pickaxe, and each weapon is made with a simple shapeless recipe that pairs the matching elemental ore with a weapon-form core; the Hundredfold Arsenal creative tab (now including the ores) keeps testing and planning easy. For creative testing and convenience the built-in commands /hundredfoldarsenal give_all and /hundredfoldarsenal give_number remain available, and the mod is updated to version 5.0.0.

    Mod Wiki

    Hundredfold Arsenal

    Quickstart

    1. Gather your elemental material. For the easiest first weapon, grab some coal (Shadow), copper ingots (Storm), emeralds (Verdant), glowstone dust (Solar), amethyst shards (Crystal), prismarine crystals (Tidal), ender pearls (Void), or echo shards (Echo) — all obtainable early to mid game. For Ember or Frost weapons, mine the mod's new Ember Ore or Frost Ore found in the Overworld.
    2. Craft your weapon. Open a crafting table, place your elemental material and a weapon-form core anywhere in the grid (shapeless). For example: coal + iron sword = Shadow Blade.
    3. Equip and fight. Left-click to attack and trigger the weapon's passive on-hit effect. Right-click to activate the cooldown-based special ability.
    4. Browse everything in the Hundredfold Arsenal creative tab, which contains all 100 weapons and all new ores.
    5. In creative or for testing, use /hundredfoldarsenal give_all to receive every weapon at once, or /hundredfoldarsenal give_number <1–100> for a specific one.

    Overview

    Hundredfold Arsenal adds exactly 100 weapons to survival Minecraft, built from a matrix of 10 elemental aspects and 10 weapon forms. Every weapon has two layers of gameplay: a passive on-hit effect that triggers automatically when you strike enemies, and a right-click special ability on a cooldown. Weapons vary in attack damage, attack speed, and durability depending on their aspect and form, letting you build toward melee brawler, ranged, support, or utility playstyles.


    What It Adds

    Ten Elemental Aspects

    AspectPassive On-HitRight-Click SpecialCrafting Material
    EmberBrands targets with fire; heat burst on hitFlame Ring – burn nearby enemiesEmber Ore (mod ore)
    FrostSlows targets with freezing cuts; chill damageIce Guard – gain resistance, slow nearby enemiesFrost Ore (mod ore)
    StormShocks nearby enemies with arcing lightningStorm Dash – launch forward, zap surrounding foesCopper Ingot
    ShadowWeakens targets; steals a little healthShadow Step – blink forward, gain invisibilityCoal
    VerdantPoisons targets; mends the wielder slightlyGrove Mend – heal and gain regenerationEmerald
    CrystalPierces armor with crystalline magic damageCrystal Ward – gain absorption, scatter magic shardsAmethyst Shard
    TidalKnocks targets back on a wave of waterTide Push – shove nearby enemies awayPrismarine Crystals
    SolarScorches undead; grants a brief strength sparkSolar Flare – blind and burn surrounding enemiesGlowstone Dust
    VoidWither-marks targets with unstable void energyVoid Pulse – pull in and damage nearby enemiesEnder Pearl
    EchoCreates an echo strike that repeats bonus damageEcho Rally – gain speed, repeat a small area strikeEcho Shard

    Ten Weapon Forms

    FormBase StyleCore Item
    BladeBalanced swordIron Sword
    AxeHigh damage, slower swingIron Axe
    HammerHeavy, area-leaningIron Pickaxe
    SpearReach-orientedIron Shovel
    DaggerFast, low damageFlint (Shears for Ember & Frost)
    StaffUtility/support focusStick
    BowRangedBow
    ScytheWide-sweep styleIron Hoe
    MaceCrushing blowsIron Axe (Vanilla Mace for Ember & Frost)
    RapierQuick, precise thrustsIron Sword

    The form you choose adjusts the range, cooldown, and power of the right-click special, as well as base attack speed and durability.

    New Ores

    Two custom ores — Ember Ore and Frost Ore — generate in the Overworld and are mineable with any pickaxe. Both appear in the Hundredfold Arsenal creative tab alongside all weapons.


    Crafting And Obtaining

    Every weapon uses a shapeless crafting recipe: combine the aspect's elemental material with the weapon form's core item in any arrangement on a crafting table. No specific grid pattern is required.

    General formula:

    Elemental Material + Weapon-Form Core → Aspect Form Weapon

    Example combinations:

    WeaponMaterialCore
    Shadow BladeCoalIron Sword
    Storm BowCopper IngotBow
    Verdant StaffEmeraldStick
    Crystal ScytheAmethyst ShardIron Hoe
    Void DaggerEnder PearlFlint
    Ember MaceEmber OreMace
    Frost HammerFrost OreIron Pickaxe
    Solar RapierGlowstone DustIron Sword
    Tidal SpearPrismarine CrystalsIron Shovel
    Echo AxeEcho ShardIron Axe

    The same pattern extends to all 100 combinations. Refer to the Hundredfold Arsenal creative tab for a full in-game listing.


    Abilities And Mechanics

    Passive On-Hit Effects

    Every weapon automatically applies its aspect's effect when it damages an entity. The exact strength and area of the effect is tuned by the weapon's form — for example, a Scythe's wide-sweep style extends the area of Ember's heat burst, while a Dagger's fast attack rate makes Shadow's health steal more frequent.

    Right-Click Specials

    Right-clicking with any Hundredfold Arsenal weapon activates the aspect's special ability. Specials go on cooldown after use and may consume a small amount of durability. Visual particles accompany most specials. Effects include:

    • Crowd control: Flame Ring (burning AoE), Ice Guard (slow pulse), Tide Push (knockback), Void Pulse (pull + damage), Solar Flare (blind + burn)
    • Movement: Storm Dash (forward launch), Shadow Step (blink + invisibility)
    • Buffs: Ice Guard (resistance), Crystal Ward (absorption), Echo Rally (speed)
    • Healing: Grove Mend (instant heal + regeneration)

    The form modifies the cooldown duration, area of effect radius, and power of the special — a Staff special tends to be broader and more powerful while a Dagger special is quicker but more limited.


    Progression And Strategy

    Early game (coal, copper, emerald): Shadow, Storm, and Verdant weapons are craftable as soon as you have basic iron tools. Shadow's health-stealing passive and Grove Mend healing make Verdant weapons strong for solo survival. Storm Dash provides early mobility.

    Mid game (glowstone, prismarine, amethyst, ender pearls): Solar, Tidal, Crystal, and Void weapons require Nether or ocean exploration. Solar weapons are especially effective against undead. Void weapons' wither effect and Void Pulse pull combo are strong for crowd control.

    Mod-ore tier (Ember, Frost): Mining Ember Ore and Frost Ore unlocks the two aspects with dedicated ores. Their weapons offer the deepest crafting investment in survival and use the Vanilla Mace or Shears as their Mace and Dagger cores, suggesting high-impact playstyles.

    Echo weapons (using echo shards from Deep Dark) scale well in group fights thanks to echo-strike bonus damage stacking with repeated hits.

    Loadout building:

    • Melee brawler: Ember or Void Mace/Hammer for heavy on-hit pressure.
    • Skirmisher: Shadow or Storm Dagger/Rapier for fast hit-and-run with mobility specials.
    • Support/utility: Verdant or Crystal Staff for healing and ward abilities.
    • Ranged: Any elemental Bow for on-hit effects at range.
    • Tank: Frost or Crystal Axe/Blade for slowing enemies and gaining resistance/absorption shields.

    Durability scales with both aspect and form (higher aspect index and heavier forms last longer), so plan repairs for fast-swinging Dagger builds especially.

    How to install

    CreativeMode Launcher

    1. Download and install the new CreativeMode Launcher

    Click to play

    2. Click to play on the top of the screen.

    Launches instantly

    3. That's it — launches instantly. No complicated setup required.

    Install manually

    Download the mod and follow the step-by-step installation guide.

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    This mod is licensed under the CreativeMode Mods License.

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