3 downloads


Description:
Excalibur – The Sword of Kings is a legendary, near-unbreakable 3D blade of divine light that deals immense holy damage, heals its wielder on every hit, and radiates soft glow and golden particles in darkness. While drawn, it projects the Aura of Kings—granting Strength I and Resistance I to you and allies within ten blocks—and pulses minor radiant damage to nearby foes; critical hits call down Light’s Judgment to smite and briefly blind targets, and Divine Protection averts one fatal blow every 60 seconds. Use left-click for heavy, purposeful swings, right-click or sneak-attack to unleash Radiant Strike (10 s cooldown), and hold Shift + V/B to cycle through five epic Power Shift modes—Light (extra damage), Healing (ally regeneration), Wrath (explosive knockback + fire), Shadows (speed + lifesteal) and Time (slows enemies)—each with its own particles and sounds.
Manage versions and create new iterations of this mod.
This will create a new mod based on "Excalibur The Sword Of Kings" with your modifications. The original mod will remain unchanged and you'll be credited as the author of the remix.
This will create a new version of "Excalibur The Sword Of Kings" for Minecraft Java 1.20.1. The original mod will remain unchanged.
3
Sep 23, 2025, 07:35 PM
User request: Excalibur – The Sword of Kings A mythical blade of unmatched power, forged in ancient light and destined only for the worthy. This weapon deals extremely high damage (stronger than Netherite), with near-unbreakable durability. Each strike heals its wielder slightly, carrying the blessing of purity. When held, it radiates an Aura of Kings, granting nearby allies Strength I and Resistance I within a 10-block radius. On right-click or crouch attack, it unleashes a Radiant Strike: a wave of blinding light that knocks back enemies and inflicts minor holy damage, with a short cooldown. Excalibur shines with a silver blade and golden hilt, glowing faintly even in darkness, its surface sparkling with sacred particles. Lore: “Only the chosen may lift this blade. It carries the light of justice and the will of kings long past.” Edit v2: Additional Abilities & Features for Excalibur Radiant Strike (Right-Click / Sneak Attack): Unleashes a wave of holy light that knocks enemies back and deals radiant damage in a radius. Cooldown: 10 seconds. Light’s Judgment (Critical Hit): Calls down a divine pillar of light from the sky, smiting a single enemy for massive damage. Divine Protection (Passive): Once every 60 seconds, prevents a fatal hit, leaving the wielder at half a heart and granting brief Resistance II. Smooth Handling: The sword feels perfectly balanced, swinging more fluidly and with refined timing, making combat feel smoother. Improved Model & Visuals: Instead of being a small 2D texture, Excalibur should appear as a larger 3D model with a glowing silver blade, golden guard, and a gemmed hilt. It radiates soft light in darkness and leaves a golden particle trail when swung. Edit v3: Excalibur V3 – The Sword of Kings is a legendary 3D blade of divine origin, forged in eternal light and destined only for the worthy. It deals immense holy damage far surpassing Netherite weapons and possesses near-unbreakable durability. Each strike heals the wielder slightly while emitting the Blessing of Purity. When held, it radiates the Aura of Kings, empowering allies within 10 blocks with Strength I and Resistance I. Its true power lies in its unique abilities: the Radiant Strike, triggered by right-click or sneak attack, unleashes a blinding wave of holy energy that knocks back enemies and deals radiant damage in a radius, with a strict 10-second cooldown between uses. Critical hits activate Light’s Judgment, summoning a divine pillar of light from the sky to smite a single enemy for massive damage. Once every 60 seconds, Divine Protection prevents a fatal blow, leaving the wielder at half a heart and granting brief Resistance II. Excalibur also features the Power Shift ability: by holding shift and scrolling up or down, the wielder can cycle through multiple power modes, each granting different effects such as extra damage, faster health regeneration, or enhanced knockback. The sword swings with exceptional smoothness, making combat feel fluid and precise. Additional enhancements include Holy Resonance, which passively emits minor radiant damage to nearby enemies every few seconds, and Light’s Embrace, which briefly blinds enemies on critical strikes. Unlike ordinary small 2D weapons, Excalibur appears as a fully detailed 3D model with a glowing silver blade, golden guard, and gem-encrusted hilt, radiating soft light in darkness and leaving a shimmering golden particle trail when swung. Lore: “Only the worthy may bear Excalibur. In its light, kingdoms rise. In its absence, they fall.” Edit v4: It looks like the game crashed with the following stacktrace: ---- Minecraft Crash Report ---- // This doesn't make any sense! Time: 2025-09-22 22:15:07 Description: Initializing game java.lang.RuntimeException: Could not execute entrypoint stage 'client' due to errors, provided by 'excalibur-the-sword-of-kings-jhp4m7fv' at 'excalibur_the_sword_of_kings_jhp4m7fv.ExcaliburTheSwordOfKingsClient'! at net.fabricmc.loader.impl.FabricLoaderImpl.lambda$invokeEntrypoints$2(FabricLoaderImpl.java:409) at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions(ExceptionUtil.java:33) at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:407) at net.fabricmc.loader.impl.game.minecraft.Hooks.startClient(Hooks.java:53) at knot//net.minecraft.class_310.<init>(class_310.java:473) at knot//net.minecraft.client.main.Main.main(Main.java:249) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:506) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) Caused by: java.lang.IllegalArgumentException: Packet type class_9154[id=excalibur-the-sword-of-kings-jhp4m7fv:power_shift] is already registered! at knot//net.fabricmc.fabric.impl.networking.PayloadTypeRegistryImpl.register(PayloadTypeRegistryImpl.java:58) at knot//excalibur_the_sword_of_kings_jhp4m7fv.ExcaliburTheSwordOfKingsClient.onInitializeClient(ExcaliburTheSwordOfKingsClient.java:12) at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:405) ... 6 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.fabricmc.loader.impl.FabricLoaderImpl.lambda$invokeEntrypoints$2(FabricLoaderImpl.java:409) at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions(ExceptionUtil.java:33) at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:407) at net.fabricmc.loader.impl.game.minecraft.Hooks.startClient(Hooks.java:53) at knot//net.minecraft.class_310.<init>(class_310.java:473) -- Initialization -- Details: Modules: ADVAPI32.dll:Erweiterte Windows 32 Base-API:10.0.26100.6713 (WinBuild.160101.0800):Microsoft Corporation COMCTL32.dll:Bibliothek für Steuerelemente:6.10 (WinBuild.160101.0800):Microsoft Corporation CRYPT32.dll:Krypto-API32:10.0.26100.6713 (WinBuild.160101.0800):Microsoft Corporation CRYPTBASE.dll:Base cryptographic API DLL:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation CRYPTSP.dll:Cryptographic Service Provider API:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation DBGHELP.DLL:Windows Image Helper:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation DNSAPI.dll:DNS-Client-API-DLL:10.0.26100.6713 (WinBuild.160101.0800):Microsoft Corporation GDI32.dll:GDI Client DLL:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation IMM32.DLL:Multi-User Windows IMM32 API Client DLL:10.0.26100.4484 (WinBuild.160101.0800):Microsoft Corporation IPHLPAPI.DLL:IP-Hilfs-API:10.0.26100.6713 (WinBuild.160101.0800):Microsoft Corporation KERNEL32.DLL:Client-DLL für Windows NT-Basis-API:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation KERNELBASE.dll:Client-DLL für Windows NT-Basis-API:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation User was doing: The Mod crashed instantly when i tried to start the Game Please apply a fix to prevent this crash. Edit v5: It looks like the game crashed with the following stacktrace: ---- Minecraft Crash Report ---- // There are four lights! Time: 2025-09-22 22:22:48 Description: Initializing game java.lang.RuntimeException: Mixin transformation of net.minecraft.class_312 failed at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:440) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:336) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:231) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:528) at knot//net.minecraft.class_310.<init>(class_310.java:525) at knot//net.minecraft.client.main.Main.main(Main.java:249) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:506) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) Caused by: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:381) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:237) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes(MixinTransformer.java:202) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:435) ... 9 more Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [excalibur_the_sword_of_kings_jhp4m7fv.mixins.json:MouseScrollMixin from mod excalibur-the-sword-of-kings-jhp4m7fv] from phase [DEFAULT] in config [excalibur_the_sword_of_kings_jhp4m7fv.mixins.json] FAILED during APPLY at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinError(MixinProcessor.java:686) at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinApplyError(MixinProcessor.java:637) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:368) ... 12 more Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: Critical injection failure: @Inject annotation on excalibur$onMouseScroll could not find any targets matching 'onMouseScroll' in net/minecraft/class_312. Using refmap excalibur_the_sword_of_kings_jhp4m7fv.refmap.json [INJECT_PREPARE Applicator Phase -> excalibur_the_sword_of_kings_jhp4m7fv.mixins.json:MouseScrollMixin from mod excalibur-the-sword-of-kings-jhp4m7fv -> Prepare Injections -> handler$zzc000$excalibur-the-sword-of-kings-jhp4m7fv$excalibur$onMouseScroll(JDDLorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V -> Parse -> -> Validate Targets] at org.spongepowered.asm.mixin.injection.selectors.TargetSelectors.validate(TargetSelectors.java:346) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.readAnnotation(InjectionInfo.java:369) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:340) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:331) at org.spongepowered.asm.mixin.injection.struct.CallbackInjectionInfo.<init>(CallbackInjectionInfo.java:48) at java.base/jdk.internal.reflect.DirectConstructorHandleAccessor.newInstance(DirectConstructorHandleAccessor.java:62) at java.base/java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:501) at java.base/java.lang.reflect.Constructor.newInstance(Constructor.java:485) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo$InjectorEntry.create(InjectionInfo.java:196) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.parse(InjectionInfo.java:664) at org.spongepowered.asm.mixin.transformer.MixinTargetContext.prepareInjections(MixinTargetContext.java:1399) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.prepareInjections(MixinApplicatorStandard.java:731) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:315) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:246) at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:437) at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:418) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:352) ... 12 more A detailed walkthrough of the error, its code path and all known details is as follows: User was doing: The Minecraft Loading screen is there for 2 seconds and then it crashes Please apply a fix to prevent this crash. Edit v6: It looks like the game crashed with the following stacktrace: ---- Minecraft Crash Report ---- // You're mean. Time: 2025-09-22 22:32:36 Description: Initializing game java.lang.RuntimeException: Mixin transformation of net.minecraft.class_312 failed at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:440) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:336) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:231) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:528) at knot//net.minecraft.class_310.<init>(class_310.java:525) at knot//net.minecraft.client.main.Main.main(Main.java:249) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:506) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) Caused by: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:381) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:237) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes(MixinTransformer.java:202) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:435) ... 9 more Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [excalibur_the_sword_of_kings_jhp4m7fv.mixins.json:MouseScrollMixin from mod excalibur-the-sword-of-kings-jhp4m7fv] from phase [DEFAULT] in config [excalibur_the_sword_of_kings_jhp4m7fv.mixins.json] FAILED during APPLY at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinError(MixinProcessor.java:686) at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinApplyError(MixinProcessor.java:637) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:368) ... 12 more Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: Critical injection failure: @Inject annotation on excalibur$onMouseScroll could not find any targets matching 'onMouseScroll(JDD)V' in net/minecraft/class_312. Using refmap excalibur_the_sword_of_kings_jhp4m7fv.refmap.json [INJECT_PREPARE Applicator Phase -> excalibur_the_sword_of_kings_jhp4m7fv.mixins.json:MouseScrollMixin from mod excalibur-the-sword-of-kings-jhp4m7fv -> Prepare Injections -> handler$zzc000$excalibur-the-sword-of-kings-jhp4m7fv$excalibur$onMouseScroll(JDDLorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V -> Parse -> -> Validate Targets] at org.spongepowered.asm.mixin.injection.selectors.TargetSelectors.validate(TargetSelectors.java:346) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.readAnnotation(InjectionInfo.java:369) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:340) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:331) at org.spongepowered.asm.mixin.injection.struct.CallbackInjectionInfo.<init>(CallbackInjectionInfo.java:48) at java.base/jdk.internal.reflect.DirectConstructorHandleAccessor.newInstance(DirectConstructorHandleAccessor.java:62) at java.base/java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:501) at java.base/java.lang.reflect.Constructor.newInstance(Constructor.java:485) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo$InjectorEntry.create(InjectionInfo.java:196) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.parse(InjectionInfo.java:664) at org.spongepowered.asm.mixin.transformer.MixinTargetContext.prepareInjections(MixinTargetContext.java:1399) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.prepareInjections(MixinApplicatorStandard.java:731) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:315) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:246) at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:437) at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:418) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:352) ... 12 more A detailed walkthrough of the error, its code path and all known details is as follows: User was doing: It just crashes everytime i try to start the mod. Please apply a fix to prevent this crash. Edit v7: Create a legendary 3D weapon called Excalibur – The Sword of Kings. It should not look like a small 2D texture but instead a large, detailed 3D model with a glowing silver blade, a golden guard, and a gem-encrusted hilt. The sword must shine in the dark, radiate soft light, and leave golden particles when swung. It should deal extremely high holy damage (stronger than Netherite) and heal the wielder slightly on every hit. It gives nearby allies Strength I and Resistance I through an Aura of Kings. The weapon must have a 10-second hit cooldown to make swings feel heavy. Add the ability Light’s Judgment where critical hits call down a divine beam from the sky to smite enemies, and Divine Protection which prevents death once every 60 seconds, leaving the wielder at half a heart with temporary Resistance. Most importantly, add a feature called Power Shift: when the player holds shift and scrolls, the sword changes between 5 different powers. The five powers should be: Power of Light (brighter, stronger damage), Power of Healing (regen for allies), Power of Wrath (explosive knockback and fire), Power of Shadows (speed and lifesteal), and Power of Time (slows enemies on hit). Each power should have unique effects, particles, and sounds so swapping feels epic. The sword should also have Holy Resonance, passively dealing small radiant damage to nearby enemies, and Light’s Embrace, blinding enemies on critical strikes. Make sure the description, effects, visuals, and handling feel smooth, powerful, and legendary.
1
Sep 22, 2025, 08:33 PM
User request: Excalibur – The Sword of Kings A mythical blade of unmatched power, forged in ancient light and destined only for the worthy. This weapon deals extremely high damage (stronger than Netherite), with near-unbreakable durability. Each strike heals its wielder slightly, carrying the blessing of purity. When held, it radiates an Aura of Kings, granting nearby allies Strength I and Resistance I within a 10-block radius. On right-click or crouch attack, it unleashes a Radiant Strike: a wave of blinding light that knocks back enemies and inflicts minor holy damage, with a short cooldown. Excalibur shines with a silver blade and golden hilt, glowing faintly even in darkness, its surface sparkling with sacred particles. Lore: “Only the chosen may lift this blade. It carries the light of justice and the will of kings long past.” Edit v2: Additional Abilities & Features for Excalibur Radiant Strike (Right-Click / Sneak Attack): Unleashes a wave of holy light that knocks enemies back and deals radiant damage in a radius. Cooldown: 10 seconds. Light’s Judgment (Critical Hit): Calls down a divine pillar of light from the sky, smiting a single enemy for massive damage. Divine Protection (Passive): Once every 60 seconds, prevents a fatal hit, leaving the wielder at half a heart and granting brief Resistance II. Smooth Handling: The sword feels perfectly balanced, swinging more fluidly and with refined timing, making combat feel smoother. Improved Model & Visuals: Instead of being a small 2D texture, Excalibur should appear as a larger 3D model with a glowing silver blade, golden guard, and a gemmed hilt. It radiates soft light in darkness and leaves a golden particle trail when swung. Edit v3: Excalibur V3 – The Sword of Kings is a legendary 3D blade of divine origin, forged in eternal light and destined only for the worthy. It deals immense holy damage far surpassing Netherite weapons and possesses near-unbreakable durability. Each strike heals the wielder slightly while emitting the Blessing of Purity. When held, it radiates the Aura of Kings, empowering allies within 10 blocks with Strength I and Resistance I. Its true power lies in its unique abilities: the Radiant Strike, triggered by right-click or sneak attack, unleashes a blinding wave of holy energy that knocks back enemies and deals radiant damage in a radius, with a strict 10-second cooldown between uses. Critical hits activate Light’s Judgment, summoning a divine pillar of light from the sky to smite a single enemy for massive damage. Once every 60 seconds, Divine Protection prevents a fatal blow, leaving the wielder at half a heart and granting brief Resistance II. Excalibur also features the Power Shift ability: by holding shift and scrolling up or down, the wielder can cycle through multiple power modes, each granting different effects such as extra damage, faster health regeneration, or enhanced knockback. The sword swings with exceptional smoothness, making combat feel fluid and precise. Additional enhancements include Holy Resonance, which passively emits minor radiant damage to nearby enemies every few seconds, and Light’s Embrace, which briefly blinds enemies on critical strikes. Unlike ordinary small 2D weapons, Excalibur appears as a fully detailed 3D model with a glowing silver blade, golden guard, and gem-encrusted hilt, radiating soft light in darkness and leaving a shimmering golden particle trail when swung. Lore: “Only the worthy may bear Excalibur. In its light, kingdoms rise. In its absence, they fall.” Edit v4: It looks like the game crashed with the following stacktrace: ---- Minecraft Crash Report ---- // This doesn't make any sense! Time: 2025-09-22 22:15:07 Description: Initializing game java.lang.RuntimeException: Could not execute entrypoint stage 'client' due to errors, provided by 'excalibur-the-sword-of-kings-jhp4m7fv' at 'excalibur_the_sword_of_kings_jhp4m7fv.ExcaliburTheSwordOfKingsClient'! at net.fabricmc.loader.impl.FabricLoaderImpl.lambda$invokeEntrypoints$2(FabricLoaderImpl.java:409) at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions(ExceptionUtil.java:33) at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:407) at net.fabricmc.loader.impl.game.minecraft.Hooks.startClient(Hooks.java:53) at knot//net.minecraft.class_310.<init>(class_310.java:473) at knot//net.minecraft.client.main.Main.main(Main.java:249) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:506) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) Caused by: java.lang.IllegalArgumentException: Packet type class_9154[id=excalibur-the-sword-of-kings-jhp4m7fv:power_shift] is already registered! at knot//net.fabricmc.fabric.impl.networking.PayloadTypeRegistryImpl.register(PayloadTypeRegistryImpl.java:58) at knot//excalibur_the_sword_of_kings_jhp4m7fv.ExcaliburTheSwordOfKingsClient.onInitializeClient(ExcaliburTheSwordOfKingsClient.java:12) at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:405) ... 6 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.fabricmc.loader.impl.FabricLoaderImpl.lambda$invokeEntrypoints$2(FabricLoaderImpl.java:409) at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions(ExceptionUtil.java:33) at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:407) at net.fabricmc.loader.impl.game.minecraft.Hooks.startClient(Hooks.java:53) at knot//net.minecraft.class_310.<init>(class_310.java:473) -- Initialization -- Details: Modules: ADVAPI32.dll:Erweiterte Windows 32 Base-API:10.0.26100.6713 (WinBuild.160101.0800):Microsoft Corporation COMCTL32.dll:Bibliothek für Steuerelemente:6.10 (WinBuild.160101.0800):Microsoft Corporation CRYPT32.dll:Krypto-API32:10.0.26100.6713 (WinBuild.160101.0800):Microsoft Corporation CRYPTBASE.dll:Base cryptographic API DLL:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation CRYPTSP.dll:Cryptographic Service Provider API:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation DBGHELP.DLL:Windows Image Helper:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation DNSAPI.dll:DNS-Client-API-DLL:10.0.26100.6713 (WinBuild.160101.0800):Microsoft Corporation GDI32.dll:GDI Client DLL:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation IMM32.DLL:Multi-User Windows IMM32 API Client DLL:10.0.26100.4484 (WinBuild.160101.0800):Microsoft Corporation IPHLPAPI.DLL:IP-Hilfs-API:10.0.26100.6713 (WinBuild.160101.0800):Microsoft Corporation KERNEL32.DLL:Client-DLL für Windows NT-Basis-API:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation KERNELBASE.dll:Client-DLL für Windows NT-Basis-API:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation User was doing: The Mod crashed instantly when i tried to start the Game Please apply a fix to prevent this crash. Edit v5: It looks like the game crashed with the following stacktrace: ---- Minecraft Crash Report ---- // There are four lights! Time: 2025-09-22 22:22:48 Description: Initializing game java.lang.RuntimeException: Mixin transformation of net.minecraft.class_312 failed at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:440) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:336) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:231) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:528) at knot//net.minecraft.class_310.<init>(class_310.java:525) at knot//net.minecraft.client.main.Main.main(Main.java:249) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:506) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) Caused by: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:381) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:237) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes(MixinTransformer.java:202) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:435) ... 9 more Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [excalibur_the_sword_of_kings_jhp4m7fv.mixins.json:MouseScrollMixin from mod excalibur-the-sword-of-kings-jhp4m7fv] from phase [DEFAULT] in config [excalibur_the_sword_of_kings_jhp4m7fv.mixins.json] FAILED during APPLY at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinError(MixinProcessor.java:686) at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinApplyError(MixinProcessor.java:637) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:368) ... 12 more Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: Critical injection failure: @Inject annotation on excalibur$onMouseScroll could not find any targets matching 'onMouseScroll' in net/minecraft/class_312. Using refmap excalibur_the_sword_of_kings_jhp4m7fv.refmap.json [INJECT_PREPARE Applicator Phase -> excalibur_the_sword_of_kings_jhp4m7fv.mixins.json:MouseScrollMixin from mod excalibur-the-sword-of-kings-jhp4m7fv -> Prepare Injections -> handler$zzc000$excalibur-the-sword-of-kings-jhp4m7fv$excalibur$onMouseScroll(JDDLorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V -> Parse -> -> Validate Targets] at org.spongepowered.asm.mixin.injection.selectors.TargetSelectors.validate(TargetSelectors.java:346) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.readAnnotation(InjectionInfo.java:369) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:340) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:331) at org.spongepowered.asm.mixin.injection.struct.CallbackInjectionInfo.<init>(CallbackInjectionInfo.java:48) at java.base/jdk.internal.reflect.DirectConstructorHandleAccessor.newInstance(DirectConstructorHandleAccessor.java:62) at java.base/java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:501) at java.base/java.lang.reflect.Constructor.newInstance(Constructor.java:485) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo$InjectorEntry.create(InjectionInfo.java:196) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.parse(InjectionInfo.java:664) at org.spongepowered.asm.mixin.transformer.MixinTargetContext.prepareInjections(MixinTargetContext.java:1399) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.prepareInjections(MixinApplicatorStandard.java:731) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:315) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:246) at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:437) at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:418) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:352) ... 12 more A detailed walkthrough of the error, its code path and all known details is as follows: User was doing: The Minecraft Loading screen is there for 2 seconds and then it crashes Please apply a fix to prevent this crash. Edit v6: It looks like the game crashed with the following stacktrace: ---- Minecraft Crash Report ---- // You're mean. Time: 2025-09-22 22:32:36 Description: Initializing game java.lang.RuntimeException: Mixin transformation of net.minecraft.class_312 failed at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:440) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:336) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:231) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:528) at knot//net.minecraft.class_310.<init>(class_310.java:525) at knot//net.minecraft.client.main.Main.main(Main.java:249) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:506) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) Caused by: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:381) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:237) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes(MixinTransformer.java:202) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:435) ... 9 more Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [excalibur_the_sword_of_kings_jhp4m7fv.mixins.json:MouseScrollMixin from mod excalibur-the-sword-of-kings-jhp4m7fv] from phase [DEFAULT] in config [excalibur_the_sword_of_kings_jhp4m7fv.mixins.json] FAILED during APPLY at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinError(MixinProcessor.java:686) at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinApplyError(MixinProcessor.java:637) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:368) ... 12 more Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: Critical injection failure: @Inject annotation on excalibur$onMouseScroll could not find any targets matching 'onMouseScroll(JDD)V' in net/minecraft/class_312. Using refmap excalibur_the_sword_of_kings_jhp4m7fv.refmap.json [INJECT_PREPARE Applicator Phase -> excalibur_the_sword_of_kings_jhp4m7fv.mixins.json:MouseScrollMixin from mod excalibur-the-sword-of-kings-jhp4m7fv -> Prepare Injections -> handler$zzc000$excalibur-the-sword-of-kings-jhp4m7fv$excalibur$onMouseScroll(JDDLorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V -> Parse -> -> Validate Targets] at org.spongepowered.asm.mixin.injection.selectors.TargetSelectors.validate(TargetSelectors.java:346) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.readAnnotation(InjectionInfo.java:369) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:340) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:331) at org.spongepowered.asm.mixin.injection.struct.CallbackInjectionInfo.<init>(CallbackInjectionInfo.java:48) at java.base/jdk.internal.reflect.DirectConstructorHandleAccessor.newInstance(DirectConstructorHandleAccessor.java:62) at java.base/java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:501) at java.base/java.lang.reflect.Constructor.newInstance(Constructor.java:485) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo$InjectorEntry.create(InjectionInfo.java:196) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.parse(InjectionInfo.java:664) at org.spongepowered.asm.mixin.transformer.MixinTargetContext.prepareInjections(MixinTargetContext.java:1399) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.prepareInjections(MixinApplicatorStandard.java:731) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:315) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:246) at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:437) at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:418) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:352) ... 12 more A detailed walkthrough of the error, its code path and all known details is as follows: User was doing: It just crashes everytime i try to start the mod. Please apply a fix to prevent this crash.
1
Sep 22, 2025, 08:23 PM
User request: Excalibur – The Sword of Kings A mythical blade of unmatched power, forged in ancient light and destined only for the worthy. This weapon deals extremely high damage (stronger than Netherite), with near-unbreakable durability. Each strike heals its wielder slightly, carrying the blessing of purity. When held, it radiates an Aura of Kings, granting nearby allies Strength I and Resistance I within a 10-block radius. On right-click or crouch attack, it unleashes a Radiant Strike: a wave of blinding light that knocks back enemies and inflicts minor holy damage, with a short cooldown. Excalibur shines with a silver blade and golden hilt, glowing faintly even in darkness, its surface sparkling with sacred particles. Lore: “Only the chosen may lift this blade. It carries the light of justice and the will of kings long past.” Edit v2: Additional Abilities & Features for Excalibur Radiant Strike (Right-Click / Sneak Attack): Unleashes a wave of holy light that knocks enemies back and deals radiant damage in a radius. Cooldown: 10 seconds. Light’s Judgment (Critical Hit): Calls down a divine pillar of light from the sky, smiting a single enemy for massive damage. Divine Protection (Passive): Once every 60 seconds, prevents a fatal hit, leaving the wielder at half a heart and granting brief Resistance II. Smooth Handling: The sword feels perfectly balanced, swinging more fluidly and with refined timing, making combat feel smoother. Improved Model & Visuals: Instead of being a small 2D texture, Excalibur should appear as a larger 3D model with a glowing silver blade, golden guard, and a gemmed hilt. It radiates soft light in darkness and leaves a golden particle trail when swung. Edit v3: Excalibur V3 – The Sword of Kings is a legendary 3D blade of divine origin, forged in eternal light and destined only for the worthy. It deals immense holy damage far surpassing Netherite weapons and possesses near-unbreakable durability. Each strike heals the wielder slightly while emitting the Blessing of Purity. When held, it radiates the Aura of Kings, empowering allies within 10 blocks with Strength I and Resistance I. Its true power lies in its unique abilities: the Radiant Strike, triggered by right-click or sneak attack, unleashes a blinding wave of holy energy that knocks back enemies and deals radiant damage in a radius, with a strict 10-second cooldown between uses. Critical hits activate Light’s Judgment, summoning a divine pillar of light from the sky to smite a single enemy for massive damage. Once every 60 seconds, Divine Protection prevents a fatal blow, leaving the wielder at half a heart and granting brief Resistance II. Excalibur also features the Power Shift ability: by holding shift and scrolling up or down, the wielder can cycle through multiple power modes, each granting different effects such as extra damage, faster health regeneration, or enhanced knockback. The sword swings with exceptional smoothness, making combat feel fluid and precise. Additional enhancements include Holy Resonance, which passively emits minor radiant damage to nearby enemies every few seconds, and Light’s Embrace, which briefly blinds enemies on critical strikes. Unlike ordinary small 2D weapons, Excalibur appears as a fully detailed 3D model with a glowing silver blade, golden guard, and gem-encrusted hilt, radiating soft light in darkness and leaving a shimmering golden particle trail when swung. Lore: “Only the worthy may bear Excalibur. In its light, kingdoms rise. In its absence, they fall.” Edit v4: It looks like the game crashed with the following stacktrace: ---- Minecraft Crash Report ---- // This doesn't make any sense! Time: 2025-09-22 22:15:07 Description: Initializing game java.lang.RuntimeException: Could not execute entrypoint stage 'client' due to errors, provided by 'excalibur-the-sword-of-kings-jhp4m7fv' at 'excalibur_the_sword_of_kings_jhp4m7fv.ExcaliburTheSwordOfKingsClient'! at net.fabricmc.loader.impl.FabricLoaderImpl.lambda$invokeEntrypoints$2(FabricLoaderImpl.java:409) at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions(ExceptionUtil.java:33) at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:407) at net.fabricmc.loader.impl.game.minecraft.Hooks.startClient(Hooks.java:53) at knot//net.minecraft.class_310.<init>(class_310.java:473) at knot//net.minecraft.client.main.Main.main(Main.java:249) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:506) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) Caused by: java.lang.IllegalArgumentException: Packet type class_9154[id=excalibur-the-sword-of-kings-jhp4m7fv:power_shift] is already registered! at knot//net.fabricmc.fabric.impl.networking.PayloadTypeRegistryImpl.register(PayloadTypeRegistryImpl.java:58) at knot//excalibur_the_sword_of_kings_jhp4m7fv.ExcaliburTheSwordOfKingsClient.onInitializeClient(ExcaliburTheSwordOfKingsClient.java:12) at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:405) ... 6 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.fabricmc.loader.impl.FabricLoaderImpl.lambda$invokeEntrypoints$2(FabricLoaderImpl.java:409) at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions(ExceptionUtil.java:33) at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:407) at net.fabricmc.loader.impl.game.minecraft.Hooks.startClient(Hooks.java:53) at knot//net.minecraft.class_310.<init>(class_310.java:473) -- Initialization -- Details: Modules: ADVAPI32.dll:Erweiterte Windows 32 Base-API:10.0.26100.6713 (WinBuild.160101.0800):Microsoft Corporation COMCTL32.dll:Bibliothek für Steuerelemente:6.10 (WinBuild.160101.0800):Microsoft Corporation CRYPT32.dll:Krypto-API32:10.0.26100.6713 (WinBuild.160101.0800):Microsoft Corporation CRYPTBASE.dll:Base cryptographic API DLL:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation CRYPTSP.dll:Cryptographic Service Provider API:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation DBGHELP.DLL:Windows Image Helper:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation DNSAPI.dll:DNS-Client-API-DLL:10.0.26100.6713 (WinBuild.160101.0800):Microsoft Corporation GDI32.dll:GDI Client DLL:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation IMM32.DLL:Multi-User Windows IMM32 API Client DLL:10.0.26100.4484 (WinBuild.160101.0800):Microsoft Corporation IPHLPAPI.DLL:IP-Hilfs-API:10.0.26100.6713 (WinBuild.160101.0800):Microsoft Corporation KERNEL32.DLL:Client-DLL für Windows NT-Basis-API:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation KERNELBASE.dll:Client-DLL für Windows NT-Basis-API:10.0.26100.5074 (WinBuild.160101.0800):Microsoft Corporation User was doing: The Mod crashed instantly when i tried to start the Game Please apply a fix to prevent this crash. Edit v5: It looks like the game crashed with the following stacktrace: ---- Minecraft Crash Report ---- // There are four lights! Time: 2025-09-22 22:22:48 Description: Initializing game java.lang.RuntimeException: Mixin transformation of net.minecraft.class_312 failed at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:440) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:336) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:231) at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:528) at knot//net.minecraft.class_310.<init>(class_310.java:525) at knot//net.minecraft.client.main.Main.main(Main.java:249) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:506) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) Caused by: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:381) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:237) at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes(MixinTransformer.java:202) at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:435) ... 9 more Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [excalibur_the_sword_of_kings_jhp4m7fv.mixins.json:MouseScrollMixin from mod excalibur-the-sword-of-kings-jhp4m7fv] from phase [DEFAULT] in config [excalibur_the_sword_of_kings_jhp4m7fv.mixins.json] FAILED during APPLY at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinError(MixinProcessor.java:686) at org.spongepowered.asm.mixin.transformer.MixinProcessor.handleMixinApplyError(MixinProcessor.java:637) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:368) ... 12 more Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: Critical injection failure: @Inject annotation on excalibur$onMouseScroll could not find any targets matching 'onMouseScroll' in net/minecraft/class_312. Using refmap excalibur_the_sword_of_kings_jhp4m7fv.refmap.json [INJECT_PREPARE Applicator Phase -> excalibur_the_sword_of_kings_jhp4m7fv.mixins.json:MouseScrollMixin from mod excalibur-the-sword-of-kings-jhp4m7fv -> Prepare Injections -> handler$zzc000$excalibur-the-sword-of-kings-jhp4m7fv$excalibur$onMouseScroll(JDDLorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V -> Parse -> -> Validate Targets] at org.spongepowered.asm.mixin.injection.selectors.TargetSelectors.validate(TargetSelectors.java:346) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.readAnnotation(InjectionInfo.java:369) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:340) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.<init>(InjectionInfo.java:331) at org.spongepowered.asm.mixin.injection.struct.CallbackInjectionInfo.<init>(CallbackInjectionInfo.java:48) at java.base/jdk.internal.reflect.DirectConstructorHandleAccessor.newInstance(DirectConstructorHandleAccessor.java:62) at java.base/java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:501) at java.base/java.lang.reflect.Constructor.newInstance(Constructor.java:485) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo$InjectorEntry.create(InjectionInfo.java:196) at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.parse(InjectionInfo.java:664) at org.spongepowered.asm.mixin.transformer.MixinTargetContext.prepareInjections(MixinTargetContext.java:1399) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.prepareInjections(MixinApplicatorStandard.java:731) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:315) at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:246) at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:437) at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:418) at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:352) ... 12 more A detailed walkthrough of the error, its code path and all known details is as follows: User was doing: The Minecraft Loading screen is there for 2 seconds and then it crashes Please apply a fix to prevent this crash.
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This mod is licensed under the CreativeMode Mods License.