Description:
Download the mod and follow the step-by-step installation guide.

Chichen Itza 2 is a single-use builder block: place it to clear the surrounding area to a flat grass plane, trigger a 10-second countdown, and then watch it construct a faithful, scaled-up El Castillo replica before removing itself. It builds a proportional nine-tier pyramid on a 101×101 base in a light sandstone palette with a hollow-but-thick exterior shell to reduce placed blocks, and four centered 9-block-wide cardinal staircases with side rails and extended approaches that always orient consistently to the player. This update preserves the original scale and behavior while fixing staircase and summit geometry so each staircase is fully exposed from ground to summit (no buried or inset steps), the base is trimmed so lower steps are visible and stairs meet the widened top platform cleanly with at least a one-block walkable border, and the summit now features a compact, enterable decorative temple with framed entrances, corner pilasters, a one-block overhanging cornice/awning, and a stepped roofline.

VILLAGES ALIVE - A mod series that brings you helpful villagers to make your build easier. Finally a villager that is useful! Meet Pickaxe Pete, the miner with one sole purpose... dig, dig, dig! As long as you are within the chunk he is, he will be mining and bringing you the mats you need for crafting, building, and decorating. Everything he mines will be placed in chests beside the house and as he gets one full, he will place another. Place the Creative-only Miner marker to clear a large squared work zone (ground level up to 20 blocks high) centered on the chosen house footprint and instantly spawn a Miner’s house facing the player's direction with foundation, walls, torches, a stocked chest, and a usable red bed; the addon also prebuilds eight identical 14×14 quarries arranged in a balanced square ring around the house with a continuous cobblestone compound path connecting the house to every mine. Five seconds after the house finishes building Pickaxe Pete appears with an indestructible diamond pickaxe and begins automated quarrying, depositing mined resources into the chests beside the house. Pete is invulnerable, works one mine at a time in a fixed clockwise order locked to the house rotation, stops each quarry at y = -58, and only seals immediate exposed openings or hazards so he behaves like a quarry worker rather than a cave explorer. Only after a mine is truly complete will he move on to the next one.

Place the Obliterator Eye to deploy an autonomous turret: it replaces the block you placed it on with a gold block base, builds a 12-block crying obsidian pillar above it, and places the Obliterator Eye at the pillar’s apex while showing the action-bar message "Obliterator Turret: Deployed & Autonomous". The turret persists across world reloads, scans every 10 ticks for hostile mobs within 30 blocks, and fires a 15-step blue flame beam to the target’s head dealing 15 damage. Break the apex Obliterator Eye to unregister the turret, remove the crying obsidian pillar (the gold base remains), and return the Obliterator Eye item to your inventory.

Daedalus Egyptian Labyrinth is a placeable spawner block: place it to start a 15-second HUD countdown, after which the block consumes itself, clears a 60×60×5 area and generates a ruined Egyptian-style maze with 1‑block‑wide, 4‑block‑high corridors, a single entrance and opposite exit, and a centered 20×20 central chamber containing a sarcophagus treasure chest loaded with abundant high-tier rewards—diamonds, emeralds, netherite, ingots, enchanted golden apples, totems, ender pearls, ancient debris and more—so venture through the maze to claim the loot. The corridors and the central chamber are unlit; bring your own light sources and be prepared for darker, more dangerous exploration.

I know you are thinking "Didn't someone already make a mod like this?" and you would be right, there is a mod "like this", but that one lays down a flat area of grass blocks... and this one... Well, you know that little pink rectangle on the end of a pencil that you violently drag across paper when you've made a catastrophic mistake and just need it to not exist anymore? Someone made that (not trying to shine my own boots, but it was this guy right here... me in other words). Into a block. For Minecraft. And it works on reality itself. The Eraser is exactly what it sounds like and absolutely should not exist, and yet here we are. You place it down, it looks you dead in the eyes, and starts counting down from 10. Ten. Nine. Eight. Like a movie bomb, except instead of blowing things up it does something arguably more unhinged — it just deletes them. Peacefully. Efficiently. With zero remorse. What it actually DOES: Place it down facing whatever direction you want obliterated — the block sits at the back-center edge of the zone it's about to murder, like a polite little apocalypse that wants you to know exactly where ground zero is 10-second countdown begins immediately upon placement, giving you just enough time to either run, reconsider all your life choices, or stand there and watch like the chaotic gremlin you are At zero it nukes a 64 blocks wide, 32 blocks tall, 32 blocks deep volume of pure, raw, unfiltered nothing — every block in that zone replaced with air, gone, bye, it was never there To keep your game from having an existential crisis during the process, it sweeps through the volume in progressive layers over 3 seconds, rolling forward like a slow-motion wave of void that eats the world one slice at a time It's the "select all, delete" of Minecraft. It's ctrl+Z for people who hate what they built and refuse to mine it out block by boring block like some kind of peasant. Place it, walk away, let the countdown do its therapy. Whatever was there? Gone. Whatever you were building? Fresh start, baby. No questions asked, no survivors, no refunds. Use responsibly. Or don't. I'm a description, not a cop.
This mod is licensed under the CreativeMode Mods License.