Description:
Press Shift+M to open the Super Duper Stuff Menu — a sleek item browser that hides vanilla items and creates alphabetically sorted tabs for each installed mod while still offering smart categories like Building Blocks, Cool Weapons, Tasty Treats, Wacky Mobs, and Magical Stuff; click any item to instantly add a full stack to your inventory, scroll lists with the mouse wheel or the ▲/▼ buttons, and close with ESC or M. The menu now features louder looping shop music and an animated outer glow that pulses in time with the tune around the existing rainbow border for a flashier, beat-driven presentation; the selected tab is highlighted in yellow and empty categories show a helpful message.

The Death Note is a powerful book that lets you inflict deadly effects on players, mobs, bosses, and other entities by writing their display name. Hold the Death Note and press N to open its interface, type the target name and choose a death type (1: lightning, 2: fire, 3: poison, 4: 60-block fall). Entering a player’s name will affect that player anywhere on the server, while entering a mob or entity name applies the chosen effect to all matching entities within 200 blocks of you and within 100 blocks of any player.
Turn your Minecraft world into a slow-burning cosmic-horror campaign: hunt for rare Ruined Churches that spawn near vanilla villages, brave their nausea-inducing yellow-screen interiors to reach the crypt and recover The Yellow Book to open a portal into Carcosa, while tall, rigid Watchers—pristine yellow coats with blood-stained hems, void-black faces under wide hats and no large noses—stalk from afar, peek around corners, hide instantly when looked at, and have a 30% chance to jumpscare by snapping into existence one block in front of you for 0.7 seconds with a loud sting before despawning. Villages also sometimes contain a single pristine Lethal Bed installed inside Plains village churches; sleeping in it causes instant, permanent death that bypasses respawn points and even the usual King’s Garb protections, so never sleep in village churches. Cross into Carcosa—a sickly, fog-choked realm of twin suns, black stars, dead yellow forests, and ruined Victorian cities with Carcosa trees/saplings and a massive grounded Grand Church where the one-time boss Hastur awaits: a towering, asymmetrical horror with tentacles and a half-void face that teleports constantly and fires Mental Power Balls (Nausea/Blindness) until you distract him by dropping an item to stun him for five seconds; loot and craft new gear like the Cursed Quill and the legendary King’s Garb (full-set bonuses include teleport-to-crosshair via H or Mouse4, cure of the yellow madness, permanent Night Vision/Regen/Resistance, and a totem-like death protection that consumes armor durability).

This mod expands late-game divine gear and progression: divine-state apples grant temporary flight, a one-time explosion/lightning effect, and a passive crowd-control aura that pushes or frightens hostile mobs within 32 blocks (bosses are exempt), and the glowing/halo particle spam is removed while effects are tied to the current world session and cleared on server start/stop. It also adds reverse crafting so high-tier star blocks and star items can be broken back down into nine of their lower-tier components, and a Divine Looting enchantment that increases nether star drops from killing a Wither (Divine Looting I yields 2 total stars, II yields 3, III yields 4, etc.). Finally, the mod provides dedicated Divine Anvil and Divine Enchantment Table interfaces that work like the vanilla versions—use them to repair, combine, or apply divine enchantments and modify your divine items.
Adds a Purple-Gold endgame progression centered on a rare Purple-Gold ingot and a full set of Purple-Gold tools, sword, and armor with distinctive visuals and powerful stats. Use the Purple-Gold pickaxe to chain-mine connected matching ore veins by mining a tagged ore block (ore mining now grants double experience, including iron, gold, and copper), swing the axe to fell an entire tree (including leaves), right-click with the hoe to harvest and automatically replant nearby mature matching crops when you have seeds, and use the shovel and sword as normal — the shovel consumes very little durability and the sword deals high damage with reduced durability drain plus a special head-drop effect on supported mobs. Wearing the full Purple-Gold armor set grants strong survival and movement buffs (resistance, speed, jump boost, fire resistance) and lets you safely walk on lava by converting the lava beneath you into magma blocks; note that the Purple-Gold mob kill experience bonus has been reduced from 15x down to 5x and the sword’s kill reward no longer stacks with the armor bonus.
This mod is licensed under the CreativeMode Mods License.