13 downloads


Description:
The Black Hole Apocalypse item spawns a cosmic singularity when you right-click about 10 blocks ahead; it starts small and expands to roughly a 50-block radius, pulling in nearby entities, mobs, and items while gradually destroying blocks, and features a strong spiral-like core pull, a vivid accretion disk, a dark ash-filled core, intensified ambient effects, and layered audio for a cinematic experience. Sneak + right-click removes all active black holes within 500 blocks, server operators can clear nearby black holes with /blackhole delete, and the admin commands /blackhole grow (speed) and /blackhole forward (pull) let you adjust expansion speed and apply forward drift to individual black holes, with those settings saved to the black hole.
Manage versions and create new iterations of this mod.
This will create a new mod based on "Black Hole Apocalypse" with your modifications. The original mod will remain unchanged and you'll be credited as the author of the remix.
13
Feb 4, 2026, 03:21 PM
User request: Create a Minecraft Java Edition Creative Mode mod that adds a controllable Black Hole apocalypse. The Black Hole should be a custom entity with realistic behavior and cinematic visuals. Core mechanics: Gradually spawns as a small singularity and grows over time Pulls in blocks, entities, mobs, players, particles, items, fluids, and even light effects Stronger gravity near the core, weaker on the edges Destroys blocks layer by layer (not instant deletion) Can bend particles and distort the screen (shader-like effect if possible) Visuals & effects: Accretion disk with rotating glowing particles Event horizon (dark sphere) Screen shake, deep bass sound, low-frequency rumble Time distortion effect near the black hole Controls & commands: /blackhole summon – spawns the black hole /blackhole grow <speed> – controls growth speed /blackhole radius <value> – sets gravity radius /blackhole strength <value> – gravity force /blackhole freeze – pauses the black hole /blackhole collapse – implodes it with a final explosion Gameplay features: Works in Creative Mode Optional survival compatibility (extreme difficulty) Toggle world destruction ON/OFF Safe mode to protect spawn Bonus: GUI menu (right-click item) to control all parameters Config file for customization Optimized to reduce lag The black hole must feel terrifying, powerful, cinematic, and truly apocalyptic. Edit v2: It looks like the game crashed with the following stacktrace: ---- Minecraft Crash Report ---- // Don't be sad, have a hug! <3 Time: 2026-02-02 09:23:23 Description: Rendering entity in world java.lang.IllegalStateException: Missing elements in vertex: UV0, UV2 at knot//net.minecraft.class_287.method_60806(class_287.java:127) at knot//net.minecraft.class_287.method_60805(class_287.java:96) at knot//net.minecraft.class_287.method_22912(class_287.java:156) at knot//net.minecraft.class_4588.method_22918(class_4588.java:132) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.drawAccretionDisk(BlackHoleApocalypseEntityRenderer.java:123) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.render(BlackHoleApocalypseEntityRenderer.java:43) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.method_3936(BlackHoleApocalypseEntityRenderer.java:14) at knot//net.minecraft.class_898.method_68834(class_898.java:203) at knot//net.minecraft.class_898.method_3954(class_898.java:178) at knot//net.minecraft.class_898.method_62424(class_898.java:160) at knot//net.minecraft.class_761.method_22977(class_761.java:958) at knot//net.minecraft.class_761.method_62207(class_761.java:835) at knot//net.minecraft.class_761.method_62214(class_761.java:626) at knot//net.minecraft.class_9909.method_61910(class_9909.java:67) at knot//net.minecraft.class_761.method_22710(class_761.java:551) at knot//net.minecraft.class_757.method_3188(class_757.java:756) at knot//net.minecraft.class_757.method_3192(class_757.java:517) at knot//net.minecraft.class_310.method_1523(class_310.java:1353) at knot//net.minecraft.class_310.method_1514(class_310.java:936) at knot//net.minecraft.client.main.Main.main(Main.java:265) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:514) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at knot//net.minecraft.class_287.method_60806(class_287.java:127) at knot//net.minecraft.class_287.method_60805(class_287.java:96) at knot//net.minecraft.class_287.method_22912(class_287.java:156) at knot//net.minecraft.class_4588.method_22918(class_4588.java:132) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.drawAccretionDisk(BlackHoleApocalypseEntityRenderer.java:123) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.render(BlackHoleApocalypseEntityRenderer.java:43) -- EntityRenderState being rendered -- Details: EntityRenderState: black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderState Entity's Exact location: 2.14, -63.27, 8.22 Stacktrace: User was doing: hes crashed minecraft Please apply a fix to prevent this crash. Edit v3: create a /blackhole delete this comand kill blackhole Edit v4: create this a more cinematic Edit v5: create this more realistic blackhole, add comand forward and grow Edit v6: create more cinematic, realistic, and crate this blackhole very cool Edit v7: delete all
6
Feb 3, 2026, 06:34 PM
User request: Create a Minecraft Java Edition Creative Mode mod that adds a controllable Black Hole apocalypse. The Black Hole should be a custom entity with realistic behavior and cinematic visuals. Core mechanics: Gradually spawns as a small singularity and grows over time Pulls in blocks, entities, mobs, players, particles, items, fluids, and even light effects Stronger gravity near the core, weaker on the edges Destroys blocks layer by layer (not instant deletion) Can bend particles and distort the screen (shader-like effect if possible) Visuals & effects: Accretion disk with rotating glowing particles Event horizon (dark sphere) Screen shake, deep bass sound, low-frequency rumble Time distortion effect near the black hole Controls & commands: /blackhole summon – spawns the black hole /blackhole grow <speed> – controls growth speed /blackhole radius <value> – sets gravity radius /blackhole strength <value> – gravity force /blackhole freeze – pauses the black hole /blackhole collapse – implodes it with a final explosion Gameplay features: Works in Creative Mode Optional survival compatibility (extreme difficulty) Toggle world destruction ON/OFF Safe mode to protect spawn Bonus: GUI menu (right-click item) to control all parameters Config file for customization Optimized to reduce lag The black hole must feel terrifying, powerful, cinematic, and truly apocalyptic. Edit v2: It looks like the game crashed with the following stacktrace: ---- Minecraft Crash Report ---- // Don't be sad, have a hug! <3 Time: 2026-02-02 09:23:23 Description: Rendering entity in world java.lang.IllegalStateException: Missing elements in vertex: UV0, UV2 at knot//net.minecraft.class_287.method_60806(class_287.java:127) at knot//net.minecraft.class_287.method_60805(class_287.java:96) at knot//net.minecraft.class_287.method_22912(class_287.java:156) at knot//net.minecraft.class_4588.method_22918(class_4588.java:132) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.drawAccretionDisk(BlackHoleApocalypseEntityRenderer.java:123) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.render(BlackHoleApocalypseEntityRenderer.java:43) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.method_3936(BlackHoleApocalypseEntityRenderer.java:14) at knot//net.minecraft.class_898.method_68834(class_898.java:203) at knot//net.minecraft.class_898.method_3954(class_898.java:178) at knot//net.minecraft.class_898.method_62424(class_898.java:160) at knot//net.minecraft.class_761.method_22977(class_761.java:958) at knot//net.minecraft.class_761.method_62207(class_761.java:835) at knot//net.minecraft.class_761.method_62214(class_761.java:626) at knot//net.minecraft.class_9909.method_61910(class_9909.java:67) at knot//net.minecraft.class_761.method_22710(class_761.java:551) at knot//net.minecraft.class_757.method_3188(class_757.java:756) at knot//net.minecraft.class_757.method_3192(class_757.java:517) at knot//net.minecraft.class_310.method_1523(class_310.java:1353) at knot//net.minecraft.class_310.method_1514(class_310.java:936) at knot//net.minecraft.client.main.Main.main(Main.java:265) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:514) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at knot//net.minecraft.class_287.method_60806(class_287.java:127) at knot//net.minecraft.class_287.method_60805(class_287.java:96) at knot//net.minecraft.class_287.method_22912(class_287.java:156) at knot//net.minecraft.class_4588.method_22918(class_4588.java:132) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.drawAccretionDisk(BlackHoleApocalypseEntityRenderer.java:123) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.render(BlackHoleApocalypseEntityRenderer.java:43) -- EntityRenderState being rendered -- Details: EntityRenderState: black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderState Entity's Exact location: 2.14, -63.27, 8.22 Stacktrace: User was doing: hes crashed minecraft Please apply a fix to prevent this crash. Edit v3: create a /blackhole delete this comand kill blackhole Edit v4: create this a more cinematic Edit v5: create this more realistic blackhole, add comand forward and grow Edit v6: create more cinematic, realistic, and crate this blackhole very cool
1
Feb 3, 2026, 06:23 PM
User request: Create a Minecraft Java Edition Creative Mode mod that adds a controllable Black Hole apocalypse. The Black Hole should be a custom entity with realistic behavior and cinematic visuals. Core mechanics: Gradually spawns as a small singularity and grows over time Pulls in blocks, entities, mobs, players, particles, items, fluids, and even light effects Stronger gravity near the core, weaker on the edges Destroys blocks layer by layer (not instant deletion) Can bend particles and distort the screen (shader-like effect if possible) Visuals & effects: Accretion disk with rotating glowing particles Event horizon (dark sphere) Screen shake, deep bass sound, low-frequency rumble Time distortion effect near the black hole Controls & commands: /blackhole summon – spawns the black hole /blackhole grow <speed> – controls growth speed /blackhole radius <value> – sets gravity radius /blackhole strength <value> – gravity force /blackhole freeze – pauses the black hole /blackhole collapse – implodes it with a final explosion Gameplay features: Works in Creative Mode Optional survival compatibility (extreme difficulty) Toggle world destruction ON/OFF Safe mode to protect spawn Bonus: GUI menu (right-click item) to control all parameters Config file for customization Optimized to reduce lag The black hole must feel terrifying, powerful, cinematic, and truly apocalyptic. Edit v2: It looks like the game crashed with the following stacktrace: ---- Minecraft Crash Report ---- // Don't be sad, have a hug! <3 Time: 2026-02-02 09:23:23 Description: Rendering entity in world java.lang.IllegalStateException: Missing elements in vertex: UV0, UV2 at knot//net.minecraft.class_287.method_60806(class_287.java:127) at knot//net.minecraft.class_287.method_60805(class_287.java:96) at knot//net.minecraft.class_287.method_22912(class_287.java:156) at knot//net.minecraft.class_4588.method_22918(class_4588.java:132) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.drawAccretionDisk(BlackHoleApocalypseEntityRenderer.java:123) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.render(BlackHoleApocalypseEntityRenderer.java:43) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.method_3936(BlackHoleApocalypseEntityRenderer.java:14) at knot//net.minecraft.class_898.method_68834(class_898.java:203) at knot//net.minecraft.class_898.method_3954(class_898.java:178) at knot//net.minecraft.class_898.method_62424(class_898.java:160) at knot//net.minecraft.class_761.method_22977(class_761.java:958) at knot//net.minecraft.class_761.method_62207(class_761.java:835) at knot//net.minecraft.class_761.method_62214(class_761.java:626) at knot//net.minecraft.class_9909.method_61910(class_9909.java:67) at knot//net.minecraft.class_761.method_22710(class_761.java:551) at knot//net.minecraft.class_757.method_3188(class_757.java:756) at knot//net.minecraft.class_757.method_3192(class_757.java:517) at knot//net.minecraft.class_310.method_1523(class_310.java:1353) at knot//net.minecraft.class_310.method_1514(class_310.java:936) at knot//net.minecraft.client.main.Main.main(Main.java:265) at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:514) at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72) at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at knot//net.minecraft.class_287.method_60806(class_287.java:127) at knot//net.minecraft.class_287.method_60805(class_287.java:96) at knot//net.minecraft.class_287.method_22912(class_287.java:156) at knot//net.minecraft.class_4588.method_22918(class_4588.java:132) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.drawAccretionDisk(BlackHoleApocalypseEntityRenderer.java:123) at knot//black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderer.render(BlackHoleApocalypseEntityRenderer.java:43) -- EntityRenderState being rendered -- Details: EntityRenderState: black_hole_apocalypse_h3od3fir.entity.renderer.BlackHoleApocalypseEntityRenderState Entity's Exact location: 2.14, -63.27, 8.22 Stacktrace: User was doing: hes crashed minecraft Please apply a fix to prevent this crash. Edit v3: create a /blackhole delete this comand kill blackhole Edit v4: create this a more cinematic Edit v5: create this more realistic blackhole, add comand forward and grow
Click here for installation instructions
This will create a new version of "Black Hole Apocalypse" for Minecraft Java 1.20.1. The original mod will remain unchanged.
This mod is licensed under the CreativeMode Mods License.